I hope this will be compatible with SkyrimVR down the road. It'll help people who struggle with social communication. Like for example I struggle with social anxiety. And when I signed into Skyrim VR for the FIRST TIME when I first bought it. I can say. Omg. It felt like I was being looked at by the NPCs and literally was making my anxiety go through the roof. Etc. imagine having other AI mods installed with this. Like Citizens of Skyrim or something similar. That won't break the game. That would be amazing! Do you know if this mod works for Skyrim SE or just for the Anniversary Edition ATM or should both be fine?
Give me a vr headset with Skyrim, one of those vr walking booths, a mic to talk to the AI NPC's and access to all the existing mods and I will be able to live the rest of my life inside the game.
It's actually amazing to me how crappy this sounds. It's 2024. We've had this computer speech stuff for over 40 years, yet here we are listening to the juttery shakey sounding voices still.
Only problem I see with this is. Will there be rules that prevent the AI from doing things? Say you download a mod for a companion character and its description is that it's an assassin. Will the AI then adhere to that logic and start killing people when your off on a quest. Dragonborn: "Finally got the stone tablet, just need to turn it in." Quest Failed Alert. Dragonborn: "Wait what? How?" Dragonborn goes to whiterun and finds the alchemist guy dead.
See, this is becoming a "Mod pack" for the "What-if-Machine" Prof.Farnsworth made in/on Futurama. . . I like it, but I don't like thinking of what "They" are going to do with it, how they'll restrict the possibilities that could arise from people RP-ing generating their own Lore, instead of EVERYBODY being Mature, allowing it but not recognizing it as Cannon, effectively Hijacking it from the Creators/Authors etc. . . Might be kinda hard to make everybody feel like a "Mack daddy mcbadass" in an MMO with this kinda stuff. . . but there's always "Party Play". . . I'm picturing THIS (in the video here) combined with Skyrim Together 🤯but I don't have friends that play, and don't want to make nice with online acquaintances lol.
GPT added to games so far, such as in this example are not quest functional, but it is possible to use conversations to animations if Devs use modular functions that represent animated interactions For example, any relevant dialogue the player transmit to bartender will lead to bartender using reusable bartender interactions of serving the player with a drink or reading a existing menu showing player what items the tavern sells. Repeat this pattern per idea, now we have human level conversations with NPC's merged with animated results. We'll call this the conversation to interaction process.
I hope this will be compatible with SkyrimVR down the road. It'll help people who struggle with social communication. Like for example I struggle with social anxiety. And when I signed into Skyrim VR for the FIRST TIME when I first bought it. I can say. Omg. It felt like I was being looked at by the NPCs and literally was making my anxiety go through the roof. Etc. imagine having other AI mods installed with this. Like Citizens of Skyrim or something similar. That won't break the game. That would be amazing! Do you know if this mod works for Skyrim SE or just for the Anniversary Edition ATM or should both be fine?
I can't wait to see this in Elder Scrolls Online. Now that would be a game changer.
Give me a vr headset with Skyrim, one of those vr walking booths, a mic to talk to the AI NPC's and access to all the existing mods and I will be able to live the rest of my life inside the game.
I want to see someone do this to Daggerfall Unity
It would be cool if you could have a conversation w/ a guard about to arrest you and try and convince him you were innocent.
It's actually amazing to me how crappy this sounds. It's 2024. We've had this computer speech stuff for over 40 years, yet here we are listening to the juttery shakey sounding voices still.
If only they could get rid of the roboticness of the voice.
It sounds a bit rough, but even now it can be implemented way better, just 7 months later.
Only problem I see with this is. Will there be rules that prevent the AI from doing things? Say you download a mod for a companion character and its description is that it's an assassin. Will the AI then adhere to that logic and start killing people when your off on a quest. Dragonborn: "Finally got the stone tablet, just need to turn it in." Quest Failed Alert. Dragonborn: "Wait what? How?" Dragonborn goes to whiterun and finds the alchemist guy dead.
What console is this available for?
it needs oratory skills but its an interesting start.
See, this is becoming a "Mod pack" for the "What-if-Machine" Prof.Farnsworth made in/on Futurama. . . I like it, but I don't like thinking of what "They" are going to do with it, how they'll restrict the possibilities that could arise from people RP-ing generating their own Lore, instead of EVERYBODY being Mature, allowing it but not recognizing it as Cannon, effectively Hijacking it from the Creators/Authors etc. . . Might be kinda hard to make everybody feel like a "Mack daddy mcbadass" in an MMO with this kinda stuff. . . but there's always "Party Play". . . I'm picturing THIS (in the video here) combined with Skyrim Together 🤯but I don't have friends that play, and don't want to make nice with online acquaintances lol.
The future is now.
Why wouldn't a blacksmith be able to have a deep philosophical conversation with you? Have you not seen Berserk?
This is truly revolutionary for RPG games. Imagine what amazing games we'll get in 10 years
Its so awful and out of place it give me creeps i dont understand how you can like it.
What’s the name of this mod
What the priestess said was actually quite profound to most and easier to comprehend to some.
I bet some nerds will fall in love with these NPCs for sure as they will be the only "females" they will ever have a conversation with.
Lydia no longer sounds like someone you would want to fus off a mountain. Her vocab is intimidating lol
oh shit
Now if it integrates with companion mods like sofia that would be insane considering how much dialogue is already in them
GPT added to games so far, such as in this example are not quest functional, but it is possible to use conversations to animations if Devs use modular functions that represent animated interactions For example, any relevant dialogue the player transmit to bartender will lead to bartender using reusable bartender interactions of serving the player with a drink or reading a existing menu showing player what items the tavern sells. Repeat this pattern per idea, now we have human level conversations with NPC's merged with animated results. We'll call this the conversation to interaction process.
This AI is a heaven for people who in real life excluded from community. At least, they can feel what is it feels to have friend and family❤
i want to use this to call Nazeem an N'wah
Rpg is getting ready to go even further beyond.
I just wonder if we could convince npc that we weren’t at their home for stealing if we cought in their house at night
This looks wildly annoying.
A mere 10 years ago, this would have been unthinkable.
In 10 years time we will have Vr simulation rooms.
Well there goes the human devs
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