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SHOCKING! US Judge Temporarily Blocks Microsoft-Activision Blizzard Deal in Massive Scandal!

Microsoft’s $75 billion acquisition of Activision Blizzard Suspended by US Federal Court

In a turn that could significantly impact the gaming industry’s future, Microsoft’s planned $75 billion acquisition of video game publisher Activision Blizzard was suspended by a federal court judge in California on Tuesday. The Federal Trade Commission (FTC) filed a lawsuit to block the deal last year through its own internal proceedings, and on Monday, an archived complaint was released asking the federal court to halt the transaction until internal proceedings determine whether the tie-up violates U.S. antitrust laws. This has triggered an “evidentiary hearing” set for Thursday and Friday of next week.

This move represents one of the most significant merger challenges to arise under the Joe Biden administration, as several officials have taken a hardline stance against anticompetitive conduct, including FTC Chair Lina Khan. In April, the UK Competition and Markets Authority blocked the acquisition, arguing that Microsoft could make Activision’s games exclusive to its cloud gaming service. Similarly, the European Union deleted the deal last month, saying Microsoft had made concessions that eased regulators’ concerns. However, in the US, both companies claim that the deal would ultimately bring more choice and competition to the gaming market, and that the acquisition could succeed once the case has been decided upon.

**Microsoft Faces Legal Challenge Over $75 Billion Gaming Deal with Activision Blizzard**

Microsoft’s $75 billion acquisition of Activision Blizzard may be one of the most significant mergers in the gaming industry, but its path forward remains uncertain. The deal faces a legal challenge from the FTC, which argues that Microsoft would have the ability and a greater incentive to retain or degrade Activision’s content in ways that substantially reduce competition. Moreover, media reports suggest the companies were considering closing the transaction despite the FTC’s objections, leading to the regulatory body’s formal complaint and the recent suspension of the deal by a federal court.

The acquisition has cleared several regulatory hurdles in the past, with the European Union providing its clearance last month after Microsoft made concessions, such as allowing all European consumers who buy a current or future Activision game to stream it on all cloud game streaming providers for a decade. However, in the UK, the Competition and Markets Authority blocked the deal, citing concerns that Microsoft could make Activision’s games exclusive to its cloud gaming service. Now, with a federal hearing set for next week, the fate of the deal hangs in the balance.

**Implications for the Gaming Industry and Competition**

If this acquisition goes through, it would cement Microsoft’s position as a major player in the gaming industry. Activision Blizzard boasts an impressive catalogue of games, movies, and franchises such as Call of Duty, World of Warcraft, Candy Crush, and Overwatch. By acquiring the company, Microsoft would have significant cloud distribution and subscription revenue streams, creating significant opportunities to monetize existing and new gaming franchises. The deal would catapult Microsoft into the top ranks of gaming companies, challenging rivals such as Sony and Nintendo.

However, many have expressed concerns about the antitrust implications of the deal, including the FTC’s claim that Microsoft would have an incentive to retain or degrade Activision’s content in ways that substantially reduce competition over product quality, price, and innovation. There are also concerns that the deal could lead to greater consolidation in the gaming market, which could harm competition and hurt consumers by limiting choices and increasing prices.

Moreover, as more games shift to digital and streaming platforms, cloud gaming has become an increasingly competitive field. Rivals such as Amazon and Google have invested significant resources in developing their own cloud gaming platforms. The Microsoft-Activision deal could lead to increased consolidation in the cloud gaming market, which could harm competition and innovation.

**Additional Piece**

The gaming industry, like many others, has undergone significant changes over the last decade. Digital distribution and streaming have made it possible to reach new audiences and monetize existing and new franchises. This has created an environment where mergers and acquisitions can be significant opportunities to grow and expand one’s presence in the industry.

However, antitrust laws are in place to limit the amount of consolidation in any given market. Too much control in the hands of a few players can harm competition and innovation. It remains to be seen whether Microsoft’s acquisition of Activision Blizzard will ultimately be permitted to proceed, and the outcome of the legal challenge may have far-reaching implications not just for the gaming industry, but for the broader digital economy.

Assuming the acquisition goes through, it could result in significant changes in how players purchase and access games, as well as in how they interact with gaming content. Microsoft would gain a vast catalogue of games, including some of the most popular franchises in the industry, providing it with increased leverage over how these titles are monetized and distributed.

Moreover, by integrating Activision into its existing gaming ecosystem, Microsoft could create significant benefits for gamers. For example, it could offer cross-play and cross-progression, making it easier for players to switch between devices and continue their gameplay experiences uninterrupted. Additionally, Microsoft could leverage the cloud to provide cutting-edge services and speed, making it possible for gamers to access titles instantly across a range of devices and without the need for high-end hardware.

However, there are also potential risks associated with the deal. Concerns about antitrust are real, as they have the potential to harm competition and limit innovation, resulting in higher prices and fewer choices for consumers. Furthermore, cloud gaming remains a nascent technology sector, and increased consolidation could lead to a less diverse range of platforms and services. This could stifle innovation and harm competition in the long run.

**Summary**

Microsoft’s planned $75 billion acquisition of Activision Blizzard has been suspended by a federal court judge while the Federal Trade Commission seeks to block the transaction through internal proceedings. The deal represents a significant challenge under the Biden administration, which has taken a hardline stance against anticompetitive conduct. If the transaction goes through, it could significantly impact the gaming industry, giving Microsoft a vast catalogue of popular game franchises, cloud distribution, and subscription revenue streams. However, there are concerns about antitrust implications, as too much consolidation in the hands of a few players can harm competition and innovation. Ultimately, the outcome of this legal challenge may have far-reaching implications not just for the gaming industry, but for the broader digital economy.

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A US federal judge has suspended Microsoft’s $75 billion acquisition of Activision Blizzard as the Federal Trade Commission seeks to block the transaction.

A judge in a US district court in California on Tuesday issued an order barring the closure of the gaming industry’s biggest deal pending an “evidentiary hearing” set for Thursday and Friday of next week.

The FTC last year sued to block what would have been Microsoft’s biggest deal through its own internal proceedings. But Monday archived a complaint asking the federal court to block the transaction until those proceedings — which begin in August — determine whether the tie-up violates U.S. antitrust laws.

The companies have until Friday to file an objection to the FTC’s request.

Microsoft said, “The acceleration of the legal process in the US will eventually bring more choice and competition to the gaming market. A temporary restraining order makes sense until we get a decision from the court, which is moving quickly.”

Activision pointed to a memo from Chief Executive Officer Bobby Kotick released Monday that said the FTC’s complaint is a “welcome update” that “expedites the legal process.”

The FTC declined to comment on the judge’s order.

The FTC said in Monday’s statement: “With control of Activision’s content, Microsoft would have the ability and a greater incentive to retain or degrade Activision’s content in ways that substantially reduce competition, including competition over product quality, price and innovation”.

The regulator said the complaint was due to media reports suggesting the companies were considering closing the “imminent” deal.

The FTC’s stance on the multibillion-dollar deal represents one of the most significant merger challenges to materialize under the Joe Biden administration. The president has appointed several progressive officials to senior antitrust roles who have taken a tough stance on anticompetitive conduct, including FTC Chair Lina Khan.

In April, the UK Competition and Markets Authority ordered it to do so to block the acquisition, in a major blow to the deal. The regulator argued that Microsoft could make Activision’s games exclusive to its cloud gaming service.

Separation from the US and UK, the EU last month deleted the deal, saying Microsoft had made concessions that eased regulators’ concerns, such as allowing all European consumers who buy a current or future Activision game to stream it on all cloud game streaming providers for a decade.

Additional reporting by Richard Waters and Andrew Edgecliffe-Johnson


https://www.ft.com/content/9843e75d-0f1d-4db2-be0e-756cec85d503
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